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Kingdoms Of Amalur Re-reckoning Xp Glitch

Guide [ ]

Amalur World and Dungeon Level-Ranges, by Igwyn from the now-defunct official Reckoning Forums

Kingdoms of Amalur features an "Surface area-Level Cap" for enemies, which will permanently lock the enemies in a sure area according to the player'southward level when he first enters.

As an instance, an Area that has an Area Level Range of two-12 will:

  • never have enemies lower than Lvl. 2 or higher than Lvl. 12
  • lock at Lvl. 2 if you enter with a character of Lvl. 0-ii
  • lock at Lvl. eight if you enter with a graphic symbol of Lvl. 8
  • lock at Lvl. 12 if you enter with a character of Lvl. 12+

This level will remain for the residuum of the game. Dungeons and "Dungeon-Cities" (Cities you have to enter via door and loading screen) have their ain level range - often with a higher upper range than the surrounding area - so if you enter a full general area (like Webwood), you will merely level-lock the exterior enemies, non the ones in Dungeons. In curt, enemies do non scale to your level, they stay at the level you had when you lot first entered an surface area.

Both DLCs may be an exception to this, with Dead Kel allegedly featuring dynamic scaling to your character's level, although reports have been contradictory.

Due to the corporeality of available Side Quests, the high XP rewards (especially when employing Fate-Shift), and the respawning enemies (every 72 hours), this creates the distinct possibilty of speedily "over-levelling" your character, i.eastward. reaching an expanse for the first fourth dimension with your character at a higher level than the maximum enemy level range. This can lead to increasingly tedious encounters, with enemies constantly existence "grey" ( at to the lowest degree 6 levels below the character level), every bit well as frustratingly useless loot.

The picture on this page is a Spreadsheet showing the Level Ranges of both Open World and Dungeons in Amalur. All credit and many thanks for this goes to Igwyn from the sadly now defunct official Reckoning Forums. Below is a sortable table version of this spreadsheet.

While there are several quite complicated guides online, detailing when to go where for a constant challenge, you can minimize the risk of over-levelling by post-obit a few simple guidelines:

  • When y'all get-go enter a new map expanse, accept the time to fully explore it - but Exercise NOT enter whatever dungeons unless you lot have a quest asking you to go there;
  • If y'all like to complete all possible side-quests, cease all outdoors quests in i area, and only and so move on to the dungeon quests or another map area (run into below);
  • Dungeons commonly take a slightly higher upper level range than the surrounding surface area and can, if necessary, be "saved for after";
  • Faction Quest Dungeons normally take a significantly higher upper level range than the surrounding area, and can, if necessary, be "saved for later";
  • Open Globe Map areas are separated by long, narrow pathways, so unless y'all want to level-lock the next area, stay abroad from those until you are ready;
  • Do non utilise Fate-Shift unless necessary, and if yous do, practise not try for the XP bonus during the execution;
  • Do not use XP enhancing gear, potions or altars.
  • Do Not Grind

Should you observe yourself at the upper range of the levels for upcoming open up world locations, you lot tin can opt to explore them before finishing all quests in your current part of the world. This will maintain a steady claiming during exploration and let you lot afterwards to simply fast travel to dungeons your quests enquire yous to go. Since dungeons unremarkably have a higher level range than the surrounding area, with the help of the spreadsheet this will maintain the challenge and the possibility of getting adequate loot.

As a last resort, you can simply go to jail several times in a row, and sleep away your sentence at the price of one/20th of the XP needed for the next level (if you lot need an accumulated twenty,000 XP to level up, a spell in the clink will cost y'all 1,000 XP of the XP yous currently have). XP penalities from Jail volition not level you downwardly, however.

Together with the Spreadsheet and a curbing of your explorative urges, it'due south quite like shooting fish in a barrel to keep the claiming, but at the same fourth dimension never lose that wonderful feeling of progress and power.

Note [ ]

The spreadsheet doesn't prove it, but inbound Star Camp will lock Lorca-Rane and possibly Haxhi; as the entrances are located in pathways connecting open up-world areas.

The remaster adds a new difficulty, which changes max levels. Wait at table for these values. The remaster also changes so the areas scales to your level on other difficulties and your level +3 on the new difficulty. All within the area max values.

Using Crook Engine [ ]

The Crook Engine plan (bachelor online) tin can too be used together with the feel table hither. Using the table, summate your current total exp points. This volition be the minimum required for your current level + the number shown on the player menu screen. And so for example if you're lvl 10 and the in-game menu shows you lot to be at 11000/11300 experience to lvl 11, your actual experience amount is the amount you earned to get to lvl 10: 9700, plus experience on the manner to lvl 11: 11000, which gives you 9700+11000=20700.

In Cheat Engine, open KoA and do a scan for your exp amount (keep the default value settings: exact value / iv bytes). If that'south not enough to locate a single retentivity example, exercise 1 thing in-game that raises your exp, calculate your new full exp, and do a next search for that value. That should be enough to permit CE pinpoint the verbal memory location where your exp amount is stored. You can now edit this number at will (double-click the address, information technology will motility to the lower carte, in cavalcade Value double-click the value number, an edit screen will pop up). Notation that you cannot decrease your level! Lowering your exp volition at most reset y'all to 0/side by side.

Correction: You lot can lower your level using Cheat Engine. But pay attention to the fact that level is based on your experience. So if you want to lower your chacter from level 40 to 1 then here is how you do it:

Open up up 3 instances of Cheat Engine and in all iii open procedure and your Kingdom of Amalur exe.

In KoA load the game with your level twoscore character, then get to the first example of Cheat Engine and search for experience. Open the 2d instance of Crook Engine and search for forty. Go dorsum to to KoA and load "Dalentarth (Tutorial Complete). Go back to the starting time case of Cheat Engine and search for 500 and click "Next Scan". At present mark the both of the 2 adresses with 500 and change them to 44600. Open the Second instance of Crook Engine and search for 1 and click on "Adjacent Scan". Go dorsum to KoA and bound into the water, swim into the little cave and impale i of the rats. Go dorsum to the 2nd case of Cheat Engine and search for two, go dorsum to KoA, impale one of the rats and go back to the 2nd instance of Cheat Engine and search for 3. This you continue untill you take 1 line with your present level. Then you load your save game with your level twoscore. Go dorsum to the get-go case of Cheat Engine and change your feel to 500 the you go to your second instance of Crook Engine and change 40 to 1. Get back to KoA, find a fateweaver and unbind your destiny. Level Upward, and when y'all get to abilities then yous will have 40x3 + three points = 123. Presume you want merely the 3 points for a level 1 character then open the third example of Cheat Engine and search for 123. Go back to KoA and employ one point so dorsum to Crook Engine and search for 122. Continue to do this untill you get 1 line with your abilities points, then mark it and modify the value to 3 or what ever yous want.

The idea of using CE is to get to about leveling up, and so resetting your exp to the minimum of your current level. Using our previous example, where y'all're at lvl ten going to lvl eleven with 11/000/11300 experience: in CE you lot'd discover your experience of 20700 and reset it to the lvl 10 minimum: 9700. The in-game menu will then show you to be lvl ten going to lvl 11 with 0/11300 exp. Using this strategy you tin stay at a single level for as long as y'all want.

Area min/max levels in table format [ ]

Region Zone Surface area or Dungeon Min Max Max (VH)* Notes
Dalentarth Allestar Glade Outdoors 1 one vii
Dalentarth Allestar Glade Stonecandle Mines 2 12 eighteen
Dalentarth Odarath West Outdoors 1 5 11
Dalentarth Odarath West Agnur Farhal 2 ten 16
Dalentarth Odarath Westward Waterhall Downward 2 12 18
Dalentarth Odarath West Lawbreaker'southward Grotto half-dozen xvi 22
Dalentarth Odarath East Outdoors two 12 eighteen Stay away from tunnel in NE or you'll lock Windemere.
Dalentarth Odarath East Overgrown Thicket 3 13 19
Dalentarth Odarath East Gorguath 3 20 26
Dalentarth Odarath Eastward Shieldring Proceed 21 35 forty
Dalentarth Webwood Outdoors 3 13 19 Togh Farm and ane Webwood lorestone are actually in Haxhi and will lock that expanse.
Dalentarth Webwood Cathrus three 13 19
Dalentarth Webwood Shade River Caves three thirteen 19
Dalentarth Webwood Castle Yolvan 4 20 26
Dalentarth Ettinmere Outdoors 3 13 19
Dalentarth Ettinmere Uduath 4 20 26
Dalentarth Ettinmere Dellach 4 24 30
Dalentarth Ettinmere Theater of Fate 4 24 30 Entrace is inside Dellach.
Dalentarth Glendara Outdoors 3 13 nineteen
Dalentarth Glendara Bloodstone Deep 4 fourteen 20
Dalentarth Glendara Coilsbain 5 xiv xx
Dalentarth Glendara Coilsbain Ruins 6 16 22 Entrance inside Coilsbain.
Dalentarth Glendara Murderer'south Hold 8 16 22 (the prison)
Dalentarth Glendara Hunter's Pit 5 20 26
Dalentarth Glendara Miral's Path 8 17 23
Dalentarth Glendara Ironhold Passage ? 17 23
Dalentarth Haxhi Outdoors 3 xiii 19
Dalentarth Haxhi Splitrock Depths four 14 twenty
Dalentarth Haxhi Haxhi Dam 4 twenty 26 Opens during Nyralim'south quest.
Dalentarth Haxhi Sundur Caverns 4 24 30
Dalentarth Lorca-Rane Outdoors iv 14 20
Dalentarth Lorca-Rane Brigand Hall Caverns 3 xx 26 Locked door into dungeon proper opens during The Road Patrol.
Dalentarth Lorca-Rane Brunuath v 20 26
Dalentarth Lorca-Rane Ohn's Stand 17 29 35 Max level previously was 37 which is incorrect. Enemies are greyness at 33 and yellow at 31 significant max level is 29.
Dalentarth The Sidhe Outdoors 4 14 xx
Dalentarth The Sidhe Rundamir 3 twenty 26
Dalentarth The Sidhe St. Eadric'due south Well 4 xx 26 Unlocked during House of Ballads questline.
Dalentarth The Sidhe Arduath 10 20 26 Locked door into dungeon proper opens during Travelers questline.
Dalentarth The Sidhe Aodh vii 30 36 Unlocked during Scholia Arcana questline.
Dalentarth Summer's Cease Outdoors five 20 26 Can be locked if you travel too far northeast in Odarath East.
Dalentarth Summer's Stop Castle Windemere 7 40 forty
Dalentarth Ysa Outdoors 5 xviii 24 Unlocked by completing Nyralim's quest.
Dalentarth Ysa Den of Night 11 21 27
Dalentarth Ysa Delving Hall 17 35 40
Dalentarth Ysa Trial of Initiation 6 40 40 Function of the Scholia Arcana questline. Locks on starting the ritual.
Plains of Erathell The Wolds Outdoors 8 20 26
Plains of Erathell The Wolds Cranalt 9 25 31
Plains of Erathell The Wolds Brigand'southward Quarter 13 25 31 (the prison)
Plains of Erathell Forsaken Plain (west) Outdoors viii 21 27 Going too far north of Emaire will lock the Cradle of Summer.
Plains of Erathell Forsaken Manifestly (west) Mull-Rane 9 25 31
Plains of Erathell Forsaken Plain (west) Outlaw Pit 15 25 31 (the prison house)
Plains of Erathell Forsaken Manifestly (west) Bristlethorn sixteen 26 32
Plains of Erathell Forsaken Plain (due east) Outdoors eight 22 28
Plains of Erathell Forsaken Plain (e) Orieator's Tomb 9 27 32
Plains of Erathell Forsaken Obviously (east) Bitter Cove xiii 30 36
Plains of Erathell Forsaken Obviously (east) Shining Labyrinth twenty xxx 36
Plains of Erathell Tala-Rane Outdoors 8 22 28
Plains of Erathell Tala-Rane Dolve Wayle 9 23 29
Plains of Erathell Tala-Rane Corgan Concord nine 25 31
Plains of Erathell Tala-Rane Warsworn Vault ix 29 35 Locked door into dungeon proper opens during Warsworn questline.
Plains of Erathell Tala-Rane Helmgard Keep 9 thirty 36
Plains of Erathell Kandrian (west) Outdoors eight 23 29
Plains of Erathell Kandrian (west) Caer Tosai ix 25 31
Plains of Erathell Kandrian (westward) Lucky Mine 9 29 35
Plains of Erathell Kandrian (east) Outdoors 8 25 31
Plains of Erathell Kandrian (east) Onarach half dozen 16 22
Plains of Erathell Kandrian (e) Kandrian Cove nine 24 30 Beneath Kandrian Keep, enter by river.
Plains of Erathell Kandrian (east) Tulan 9 27 32
Plains of Erathell Kandrian (east) Virki 9 29 35
Plains of Erathell Kandrian (east) Kandrian Keep 10 25 31
Plains of Erathell Kandrian (east) Kandrian Stockade 16 26 32 (the prison)
Plains of Erathell Galafor Outdoors viii 23 29
Plains of Erathell Galafor Adarus 9 26 32
Plains of Erathell Galafor Burren Cove 9 30 36
Plains of Erathell Galafor Gloamthicket ten 25 31
Plains of Erathell Galafor Locksmith'south Lab 13 23 29 In Tirin'southward Remainder, unlocks during the Warsworn questline.
Plains of Erathell Galafor Skycrown ? 40 40 Unlocks during the Scholia Arcana questline. Enemies in first room are yellow at level 35, so level range is at to the lowest degree 30
Plains of Erathell Tywili Coast Outdoors 8 25 31
Plains of Erathell Tywili Declension Dolve Arne 11 26 32
Plains of Erathell Tywili Coast The Blackened Hall 12 32 38
Plains of Erathell Tywili Declension Rithen 17 32 38 Locked door into dungeon proper opens during Travelers questline. Max level previously was 37, then 30, which are both incorrect. Enemies are grey at 36 but yellow at 32 meaning max level is 32.
Plains of Erathell Cradle of Summer Outdoors 10 25 31 Can exist locked by going too far north of Emaire in Forsaken Plain (due west).
Plains of Erathell Cradle of Summer Syl 11 26 32
Plains of Erathell Cradle of Summer Urul-Tusk 11 30 36 Unlocked during The Great Full general.
Plains of Erathell Cradle of Summertime Shardfall 12 30 36 Locked on starting the Sholia Arcana questline, unlocks again when you're sent here as office of the questline.
Plains of Erathell Rathir Outdoors 10 25 31
Plains of Erathell Rathir Rathir Jail ? ? ? (the prison) Inside Metropolis Watch building.
Plains of Erathell Rathir Eamonn'due south Fortress 10 25 31 Unlocked during Warsworn questline.
Plains of Erathell Rathir The Lower Tunnels 16 26 32
Plains of Erathell Rathir Catacombs 17 37 forty Inside Community House, unlocked during Warsworn questline.
Plains of Erathell Rathir Community Storage ane xl forty Inside Community House, separate expanse with locked boxes containing level-appropriate boodle.
Detyre The Red Marches Outdoors 8 xx 26
Detyre The Cherry-red Marches Galette Tunnels 9 21 27
Detyre The Red Marches Tomb of Fyragnos 9 22 28 Locked doors are unlocked during the Galette quests.
Detyre Alserund Outdoors viii 21 27
Detyre Alserund Caverns of Ingress 9 22 28
Detyre Alserund Fellfire Pit nine 22 28
Detyre Alserund Caer Elatha 10 25 31
Detyre Alserund Eagonn'south Tomb eleven 25 31
Detyre Alserund Business firm of Valor i 40 40
Detyre Alserund Arena 1 40 40 Inside House of Valor, admission through Challenge Board and Business firm of Valor questline.
Detyre The Hollowlands Outdoors 8 22 28
Detyre The Hollowlands Aron Excavations Mine 10 23 29
Detyre The Hollowlands Canyon Loma Mine 10 25 31
Detyre The Hollowlands Duneshead Mine x 25 31
Detyre The Hollowlands Saltwell Caverns 10 25 31 Unlocked during An Former Friend.
Detyre The Hollowlands Cloudcrest Mountain 12 forty 40 Unlocks during the Warsworn questline.
Detyre The Hollowlands Cloudcrest Top 12 40 twoscore Inside Cloudcrest Passage.
Detyre Menetyre Outdoors eight 23 29
Detyre Menetyre Hurvar'due south Doorsil x 25 31
Detyre Menetyre Tearscotter Mine 10 25 31
Detyre Menetyre Ironfast Continue x 27 33
Detyre Menetyre Hall of the Firstsworn 12 30 36 Unlocks during the Warsworn questline.
Detyre Apotyre Outdoors viii 25 31
Detyre Apotyre Convict'due south Cavern 14 24 thirty (the prison)
Detyre Apotyre Cynric Quarry 11 25 31
Detyre Apotyre Darkvari Mine 11 25 31
Detyre Apotyre Skoria Mine 11 25 31 Locked door into dungeon proper opens during Whitestone questline.
Detyre Apotyre Zungar Shaft 11 25 31
Detyre Apotyre Whitestone Passage 11 25 31 Inside Mayor'due south House.
Detyre Apotyre Snaketail Grotto 12 28 34
Detyre Apotyre Hierophant's Den ix 29 35 Below Sun Camp, unlocks during the Travelers questline.
Detyre Apotyre Stebic'southward Lab 12 30 36 Within Motus Mining Headquarters.
Detyre Adessa Outdoors 11 25 31
Detyre Adessa Adessa Mine 12 25 31
Detyre Adessa Livrarium Vaults fifteen 25 31 Beneath the Livrarium, unlocked during the Travelers questline.
Detyre Adessa Sparring Arena vi 26 32 Inside the Praetorian Garrison.
Klurikon Mel Senshir Outdoors 13 forty 40
Klurikon Mel Senshir Broken Belfry xx 30 36
Klurikon Mel Senshir Broken Tower Basement 19 22 28 Unlocked during Malicious Practices.
Klurikon Mel Senshir Mel Senshir Jail 17 37 40 (the prison)
Klurikon Cursewood Outdoors 16 31 37
Klurikon Cursewood Shattertier Mine 17 35 twoscore
Klurikon Cursewood Foes' Hearth 22 37 xl
Klurikon Cursewood 7 Widow Mine 22 forty 40
Klurikon The Midden Outdoors xvi 31 37
Klurikon The Midden Meathgra's Den 22 32 38
Klurikon The Midden Proving Halls 17 35 40 Unlocked during House of Sorrows questline, exiting volition lock Business firm of Sorrows.
Klurikon The Midden Tinehil 17 36 40
Klurikon The Midden Business firm of Sorrows 17 twoscore twoscore Unlocked during House of Sorrows questline, locked after exiting Proving Halls.
Klurikon Drowned Forest Outdoors 16 32 38
Klurikon Drowned Woods Bonnlach 17 32 38
Klurikon Drowned Wood Sioran Crypt 17 35 40
Klurikon Drowned Forest Sanctuary Grotto 22 37 40
Klurikon The Keening Outdoors 16 32 38
Klurikon The Keening Ghennig 17 34 40
Klurikon The Keening Fallen Hall 17 35 xl
Klurikon The Keening Rahnil 17 35 forty
Klurikon Caeled Coast (north) Outdoors xvi 33 39
Klurikon Caeled Declension (north) Castle Gastyr 17 37 40
Klurikon Caeled Coast (n) Damalroc 17 37 forty
Klurikon Caeled Coast (south) Outdoors 16 34 40
Klurikon Caeled Coast (south) Seawatch 3 30 36
Klurikon Caeled Coast (due south) House of Pride 18 35 40 Unlocked during master questline.
Klurikon Caeled Coast (south) Castle Ansilla 17 37 40
Klurikon Caeled Coast (due south) Sinsear 17 37 forty
Klurikon Dannestar Tower Outdoors 20 35 40 Unlocked during chief questline.
Alabastra High Fulgen Outdoors 22 40 40
Alabastra High Fulgen Glasspillar Caves x 40 forty
Alabastra High Fulgen Whispering Caves 23 40 40
Alabastra High Fulgen Primordia 35 40 40
Alabastra Shadow Pass Outdoors 22 40 40
Alabastra Shadow Pass Nighttime Glow Caverns 24 forty 40
Alabastra Shadow Pass Mordus-Torr 24 40 forty
Alabastra Twilight Laissez passer Outdoors 22 40 forty
Alabastra Twilight Pass Echoing Light Mine 22 forty 40
Alabastra Twilight Pass Glowlode Mine 23 40 40
Alabastra Twilight Pass Weconai 23 twoscore 40
Alabastra Amaura Outdoors 22 40 40
Alabastra Amaura Cann-Rane 23 twoscore 40
Alabastra Amaura Prismere Bowl 24 xl 40
Alabastra Amaura House of Vengeance 23 40 xl
Alabastra Bhaile Outdoors 23 40 forty Bhaile can merely exist visited one time.
Alabastra Bhaile Amethyn 24 twoscore 40
Alabastra Bhaile Final Battle 25 40 40

*Very Hard = Base max + 6

Source: https://amalur.fandom.com/wiki/Area-Level_Cap_and_%22Anti-Overlevelling%22_Guide

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